*DERK'S NOTE: This is an older review, from back in the Spring/Summer of 2013 while Indiana Jones spent some time at California Sandwiches. If you have been keeping up, The Walking Dead and Star Trek are now at California Sandwiches and Indiana Jones is long gone. If you do want to give Indiana Jones a shot, go west to Bowlerama West!*
A new challenger has emerged in the Toronto Pinball scene! This time around, it is Stern's Indiana Jones!
Not even a week later after I posted that California Sandwiches replaced Spider-Man with The Rolling Stones, they replaced The Stones with Indiana Jones. I don't really mind losing The Stones as it's a sort of lack luster machine and the Mick Jagger toy was stuck which made the game a pain in the arse. Indiana Jones runs a helluva lot better and is much more fun to play. The table was released in the wake of Indiana Jones And The Crystal Skull, however, it is not soley focused on the fourth installment. The table's theme actually covers the entire Indiana Jones series with references to Raiders of The Lost Ark, Temple of Doom and *What's the third movie", as well as The Crystal Skull. Each installment has it's own version of Multiball and a little toy to represent it.
Indiana Jones was designed by John Borg and is definitely one of his better tables for Stern. It's a bit more "tame" compared to other Borg designs such as TRON: Legacy and X-Men and is more along the lines of Iron Man. IJ's playfield is pretty open and only has one ramp one the left and a big toy on the right, similar to Avatar. The design of the table is less about building combos and more about making precise shots. There's two different captive ball shots as well as the table's big shot, THE LOST ARK.